The company’s overseas sales now accounts for 57 per cent of overall sales.

Gamevil announced a 16 per cent growth last year, Q4 rounding off 2013 with $21.1 million in sales, $1.7 million in operating profit, and $2.6 million in net profit.

These were reportedly record quarterly sales, as well as its best year to date, ending on $76.4 million sales, $11.4 operating profit and $13.2 million in net profit.

2013 was the year of overseas sales for Gamevil, which grew 68 per cent, now accounting for 57 per cent of overall sales, up from 39 per cent in 2012.

Revenues un Asia, Europe and Latin America more than doubled, and struggling Korean sales recovered well thanks to the domestic launch of its Zenonia online.

Forward focus, the company aim to collaborate with recently acquired Com2us, developing a global service mobile game platform. (mobile-ent)
 
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